PBR for Stylized Games
- Britt
- Oct 27, 2016
- 1 min read
I've been working on some PBR materials for a stylized, VR project that I've been free-lancing on. I wanted to create some reusable shaders to keep the art-style consistent and efficient. I created a scratched glass materials, curtain fabric, painted woods, textured glass, and metals.

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